Changelog
Source:NEWS.md
dndR Version 2.0.0.900
This is the development version of the package. Changes will be listed below as they are made.
- New function behavior:
encounter_creator
now supports atry
argument that defines how many attempts are made to maximize encounter XP while remaining beneath the allowable threshold - Removed all non-ASCII characters from spell and creature information data tables. Should not affect user experience but silences a CRAN check note in Linux environments
- Adding unit tests to most functions in the package. Some small changes have resulted (e.g., new warnings for edge cases, more informative messages, etc.) but this shouldn’t change function behavior where they are currently in use. Hopefully future debugging will be made easier though!
dndR Version 2.0.0
CRAN release: 2024-04-26
The following changes were made from the preceding version:
- New function:
encounter_creator
– picks a set of creature experience point (XP) values that constitute a balanced encounter of specified difficulty and given party composition information - New function:
creature_list
– identifies Dungeons & Dragons creatures based on user specifications of various criteria (e.g., creature type, experience point value, size, etc.) - New function:
creature_text
– retrieves full description text of creature(s) specified by user - Adding support for re-rolling of 1s in
roll
result - Streamlined internal mechanics of
roll
such that dice with any number (integer) of faces can be rolled (e.g., “2d57”, “d13”, etc.) - Adding 5 spells to
spell_list
andspell_text
(Antagonize, Gate Seal, Spirit of Death, Spray of Cards, and Warp Sense) - Vignettes restructured! Now categories of functions are housed in separate vignettes for–hopefully–easier navigation of the bits of this package that are most relevant to you
dndR Version 1.3.1
CRAN release: 2023-08-07
The following changes were made from the preceding version:
- Fixed curly apostrophes in spell names (causes failure to find spell with
spell_text
andspell_list
)
dndR Version 1.3.0
CRAN release: 2023-07-12
The following changes were made from the preceding version:
- New function:
spell_list
– identifies official Dungeons & Dragons spells based on user specifications of various criteria (e.g., school of magic, which character class list has the spell, casting time, etc.) - New function:
spell_text
– retrieves full description text of spell(s) specified by user - New function:
probability_plot
– makes plot of frequency of dice outcome for specified dice number/type and number of rolls - New function:
mod_calc
– identifies roll modifier for a specified ability score -
roll
description is more detailed/useful now (rather than simple recapitulation of the function title) - Added specific contributing instructions (see
CONTRIBUTING.md
) - Added function contributor names to the description fields of existing contributed functions (
pc_level_calc
andparty_diagram
) perCONTRIBUTING.md
guidelines
There are no ERRORs, WARNINGs, or NOTEs returned by devtools::check()
dndR Version 1.1.0
CRAN release: 2023-03-30
The following changes were made from the preceding version:
- New supported class: Artificer (Source: “Eberron”)
- New supported races: Bugbear, Changeling, Goblin, Hobgoblin, Kalashtar, Orc, Shifter, and Warforged (Source: “Eberron”)
- New function:
npc_creator
– picks race and job of some number of non-player characters - New function:
pc_level_calc
– identifies player level based on earned XP -
roll
now supports three-sided dice (i.e., “d3”) -
roll
now includes ashow_dice
argument that accepts eitherTRUE
orFALSE
(the default). Ifshow_dice = T
(and more than one die is rolled), the individual die results will be returned as a message in addition to the sum of their results. Note that the behavior of “2d20” is unchanged and both values are returned as a two-column, one-row dataframe
There are no ERRORs, WARNINGs, or NOTEs returned by devtools::check()